
Previous research with children has shown that those who play more video games are more likely to have good social skills, perform better academically, and build better relationships with other students owing to the social and collaborative components of these games. In a study conducted at Ohio State University with 220 children ages 8 to 12 years old, children who played video games with guns and swords were less likely to touch a real, disabled handgun, handle a gun, or pull the trigger the more often they played nonviolent video games.

Parents that allow teens to play violent, adult games are too focused on preventing risky behavior.

"Teenagers who don’t play video games are often isolated," said James Ivory, a professor at Virginia Tech, who has analyzed the effects of video games. "Games can also promote acts of evil and distort a sense of right and wrong," Hull said.

While some studies suggest that video games can increase children’s concentration, other studies, such as a 2012 paper in Psychology of Popular Media and Culture have found that playing games can harm children rather than help solve attention problems, which improves concentration in short bursts, but harms long-term concentration.
